In the current state it doesn’t really need a back end, but that’s what I use at work and I bought my forge subscription on Black Friday so it was cheap. I’m using a Digital Ocean droplet and I used Laravel Forge to deploy it. Is it the same one Path of Diablo is using? I’m not sure how long it’ll be before I complete it, but I’ll let you all know when it’s improved.Īwesome, I think I’ve actually seen your project as well. When I first started I didn’t want to have much scrolling, but I think I’m going to ditch that to make a lot of these ideas easier to implement. I also haven’t tested it on a ton of devices, so let me know if you come across any bugs.Įdit - Tons of great feedback so far, really appreciate it. I’m not sure when I’ll get around to adding a save function or skill data, but hopefully soon. Getting the skills in the correct places wasn’t difficult, but drawing the lines between the skills and making them responsive forced me to learn about SVG and a number of other things.Īnyway, hopefully someone finds it useful. I wanted to see how I would approach this if I were making this UI for a new game that could have more characters added. This was completely unnecessary and added way too much time to the project. Have one component to parse the skill data and generate the trees dynamically (rather than hardcode each character). Mine still isn’t perfect, but I think it gets the job done.Ĥ. I had trouble using some of the calculators out there on my phone. Learn Vue Router - a routing tool for making single page applications.ģ. Not really necessary for this project, but good to know for larger scale applications.Ģ. Learn Vuex - this is a data store that can be used when making single page apps with the Vue javascript framework. These were the things I wanted to learn and goals I had when starting it:ġ. I know that without skill values it won't be too useful. The D2 skill data file is a bit of a monster and a pain to read, so at some point I'm going to go through it and translate it into a more modern table design. The biggest things it's missing are skill values and a save function. There are still some features I'd like to add and it's far from perfect, but I figured I might as well get it out there in case anyone finds it useful. I was recently looking for a side project to use for a portfolio piece and to learn some new tools so I made this skill calculator:
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